Autobet in crash games usually gives you the same small set of controls: a base bet, an auto cashout, a fixed number of rounds, simple “On Win / On Loss” bet rules (Reset or Increase by %), plus “Stop on Profit” and “Stop on Loss”. For example, Roobet Crash uses this exact pattern, and so do many other crash games today.
That UI is powerful for simple bet progressions and clear stop rules. But it is not powerful enough for strategies that require memory (sequences), logic based on the actual crash multiplier history, or changing the cashout dynamically.
Your base stake. “Reset” always returns to this value.
Your target multiplier. If the round reaches it, you cash out automatically.
How many rounds autobet will run before stopping (unless a stop condition triggers earlier).
Each has two common options:
These are the most important safety rails:
Most games calculate these relative to the balance at the moment you press Start, like the Roobet example: start at $100, stop profit $25 → stop at $125. Start $100, stop loss $25 → stop at $75.
Below are the strategies that map cleanly to these controls, with clear setup instructions.
Flat betting means you keep the bet size the same every round. Your results depend only on your chosen Auto Cashout and how long you play. This is the simplest way to use autobet, and it avoids “runaway” bet sizes.
Just to be clear, flat betting is exactly what the autobet UI is designed to do.
A loss progression increases your bet after each loss, aiming to recover previous losses when a win finally happens. In crash, a “win” means the round reaches your Auto Cashout before crashing.
Classic Martingale doubles after a loss. In most crash games, you implement doubling by using Increase By 100% on losses.
Instead of doubling, increase by a smaller percent.
This reduces how fast stakes explode, while keeping the “recover after a win” idea.
Martingale strategy depends on your stake not growing beyond what your balance can handle. In this UI, that’s controlled by Stop on Loss and/or a conservative base bet.
Paroli is the opposite of Martingale. You increase after a win to “press” a winning streak, then reset after a loss. It tries to grow profits during good runs without chasing losses.
If you like a fixed ladder length: increase after wins, but stop the ladder after a few steps. Since the UI may not have “after N wins reset”, you approximate it using:
It’s not perfect, but it matches the intent: “press wins, then walk away.”
With this strategy you can set both rules to “Increase By %” so the bet grows regardless of outcome. That can be used when you want to accelerate the session in either direction, usually with tight stops.
This is not a “classic” strategy like Martingale or Paroli, but it is something the UI allows.
Note that this strategy is limited because the UI only grows or resets, you cannot “cool down” after wins except by resetting to base. So this approach relies entirely on stop limits.
This isn’t a separate progression rule. It’s a session plan: pick any one of the progressions above, then use Stop on Profit to end the run the moment you hit the goal.
This is one of the best uses of this UI, because it turns autobet into a “do X until I’m up Y, then stop” machine.
It makes the autobet run automatically, but keeps the session bounded by simple numbers you can understand.
This is the defensive twin of the previous one. You are not trying to “recover everything”. You are using autobet until a loss threshold is hit, then stopping immediately.
This is less about squeezing EV out of the game and more about preventing uncontrolled runs.
Fibonacci betting requires you to move forward and backward along a stored sequence depending on outcomes. The UI only offers:
It has no memory of “where you are” in a sequence, so Fibonacci, Labouchere, and Monte Carlo line systems cannot be reproduced correctly.
True d’Alembert is “+1 unit after loss, −1 unit after win.” This UI does not have:
You can mimic a feeling of d’Alembert by using a small Increase % on losses, but you cannot implement the key “step down after a win” behaviour unless the UI has explicit decrease controls.
Many crash strategies are about adjusting the cashout target: playing low targets after streaks, switching to high targets after recoveries, alternating targets, and so on.
If you want logic like:
That requires reading the actual crash results and applying conditional rules. Standard autobet UIs don’t have conditional scripting, only fixed multipliers and reset rules.
All presets below assume the standard fields listed above.
Purpose: predictable, no progression, bounded session.
Purpose: chase recovery without full doubling.
Purpose: classic “double after loss”, with hard stop.
Purpose: press wins, avoid chasing losses.
Purpose: fast ladder on win streaks, tight loss limit.
Purpose: controlled acceleration, strict session bounds.
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